My name is Jaime Cibran, and I am currently pursuing a Master’s degree in UX (User Experience) at UDIT . Through this program, I am deepening my understanding of how users interact with digital products and how to create intuitive, engaging, and meaningful experiences, mainly focused on interaction design which is my great passion
Before specializing in UX, I worked for over two years as a Game Designer in the video game industry. This experience strengthened my ability to conceptualize, prototype, and iterate on interactive systems with a strong focus on user engagement and experience — skills that naturally complement my UX training.
I am passionate about design in all its forms — from the first conception of an idea to detailed documentation and early prototyping. I have solid experience using Unity to bring ideas to life and test proposed mechanics.
My main areas of interest are mechanics design and level design, where I have developed strong expertise through various projects. Additionally, I have experience as a Gameplay Designer, working on core mechanic conception, documentation, and prototyping.
Below, you can find my portfolio, where you can find some of my work in user experience (UX) video game development and design.