My name is Jaime Cibran, and I am currently pursuing a Master’s degree in UX (User Experience) at UDIT . Through this program, I am deepening my understanding of how users interact with digital products and how to create intuitive, engaging, and meaningful experiences.
Before specializing in UX, I worked for over two years as a Game Designer in the video game industry. This experience strengthened my ability to conceptualize, prototype, and iterate on interactive systems with a strong focus on user engagement and experience — skills that naturally complement my UX training.
I am passionate about design in all its forms — from the first conception of an idea to detailed documentation and early prototyping. I have solid experience using Unity to bring ideas to life and test proposed mechanics.
My main areas of interest are mechanics design and level design, where I have developed strong expertise through various projects. Additionally, I have experience as a Gameplay Designer, working on core mechanic conception, documentation, and prototyping.
Below, you can find my portfolio showcasing some of my game development and design work.